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5/8/2026
References: @[CurrentStoryboardRef] = storyboard and shot-flow guide. @AnVoaenRef = identity lock for An Voaen. @DeludedOneRef = identity lock for The Deluded One. Create Part 1 of a cinematic short f
References: @[CurrentStoryboardRef] = storyboard and shot-flow guide. @AnVoaenRef = identity lock for An Voaen. @DeludedOneRef = identity lock for The Deluded One. Create Part 1 of a cinematic short film: a 15-second uncut supernatural martial-arts horror fight in an abandoned hospital hallway at night. Follow...
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@bmx_ai13
@bmx_ai13
AI prompt creator from X/Twitter
Tags
cinematic-video
movie-poster
martial-arts
supernatural
horror
abandoned-hospital
night
low-key
dramatic-spotlight
handheld-shot
close-up
low-angle
cinematic-realistic
grounded-supernatural-realism
wet-skin
grime
blood-splatter
impact-marks
handheld-camera
macro-lens
slow-push-in
fast-cut
vertical-video
uncut
Prompt
References: @[CurrentStoryboardRef] = storyboard and shot-flow guide. @AnVoaenRef = identity lock for An Voaen. @DeludedOneRef = identity lock for The Deluded One. Create Part 1 of a cinematic short film: a 15-second uncut supernatural martial-arts horror fight in an abandoned hospital hallway at night. Follow @[CurrentStoryboardRef] for action order, framing, camera rhythm, timing, sound beats, and final fade. Use character refs only to preserve faces, hair, body type, wardrobe, and supernatural markers. Characters: An Voaen: lean athletic male, mid-20s to early 30s, angular face, wet messy black medium hair, torn black combat top, dark pants, forearm wraps, faint glowing gold eyes, controlled Hanuman-possessed fury. The Deluded One: wiry male, late 20s to early 30s, gaunt face, messy black hair, torn dirty hospital clothing, blackened veins across skin, unstable snarling menace. Scene: Abandoned hospital hallway, flickering red emergency lights, cracked wet tiles, blood smears, deep shadows, claustrophobic corridor depth, gritty cinematic realism. Tone is tense, feral, brutal, supernatural, grounded. Camera: One continuous handheld shot, no visible cuts. Close, reactive, readable. Slight forward push, side tracking, low dips, quick body-follow movement. Keep choreography clear, not blurry. Action timing: 0โ3s: Both fighters charge. An lands a lightning spinning elbow to the Deluded Oneโs jaw. The Deluded One staggers, then counters with a savage low Thai kick that buckles Anโs knee. 3โ7s: An drops into a Bokator low sweep, trips him, then stomps down hard to the ribs. The Deluded One roars, grabs Anโs ankle, and yanks him down. 7โ11s: They roll violently on the floor. The Deluded One claws Anโs shoulder. An headbutts him, then drives a knee into his solar plexus. Both slam into the wall, leaving smeared impact marks. 11โ15s: An explodes upward with a flying knee to the face. The Deluded One counters mid-air with a spinning back elbow across Anโs temple. They separate for one heartbeat, chests heaving, eyes locked, both injured. Fade to black on impact energy. Sound: No dialogue, no voiceover. Only breathing, footsteps, cloth scrape, impact hits, body slam, wall hit, distant water drip, red light electrical hum. Style: Cinematic realistic, handheld uncut action horror, wet skin, sweat, grime, red emergency-light contrast, grounded supernatural realism. Negative: Do not show storyboard grid, panel borders, numbers, captions, arrows, or labels. No text, no subtitles, no watermark. No extra characters. No face drift, no wardrobe drift, no environment change. No clean heroic posing. No exaggerated fantasy VFX. Do not break the one-take feeling.
horror